Showing posts with label learning disabilities. Show all posts
Showing posts with label learning disabilities. Show all posts

Sunday, 16 June 2013

Wait...There's an App for That!

We've come a long way in a short time when it comes to electronics and digital literacy. Every classroom it seems has a flock of iPads or tablets available to students. Those with various learning disabilities are now enabled through the use of software programs that convert voice to text, text to voice, use word prediction to aid spelling and grammar, and graphic organizers to help students organize their ideas. This helps students who are bogged down with mechanics to comprehend, convey and organize their ideas. These are positive uses of technology that encourage students to gain skills so they can complete assignments independently. They are enablers.

Online resources including courses such as Coursera, Open University and tutorials such as Khan Academy, have been valuable supplements to students. The sheer volume of excellent resources available online is staggering.

On the flip side, I have seen classrooms taken over by the latest and greatest technology in less positive ways. In the name of "digital literacy", students are given time to work with various gadgets, games and software packages for the sole purpose of learning how they work. It doesn't take long to learn that not all online learning opportunities are worth the time and money spent.

I fear that often in the name of technology, important developmentally appropriate experiences are lost. If there is a hands-on way to involve students in the same topic, this should take priority over additional screen time as should any active learning opportunity which involves all of the senses and actually physically "doing" and manipulating things, particularly with younger students. Multi-sensory experiences allow students to take in information in a variety of ways and experiment in concrete ways not possible using computers or devices. Tactile information at the very least is lost when finger-painting is replaced with "less messy" painting apps or drawing programs.

Some teachers feel pressure to try and compete with the frenetic pace and stimulation of popular media. However, a place of learning often required calmness and a feeling of safety that is quite different from that kind of stimulation.

 Exploration is an excellent teacher, this is true, but we need to ask ourselves some questions before we devote large amounts of time and money to such activities


  • Is this an open-ended or closed activity? Exploring with MIT's Scratch programming is open-ended; solving quests such as Oregon Trail, Carmen Sandiego are closed as there is a single solution and students must follow a single path; there may be a good case for occasionally using a closed game, but for the most part, students will have more learning opportunities with open-ended options?
  • Are there assigned or agreed upon specific challenges to students in using the technology?
  • Is there a way for students to share their discoveries in a meaningful way with other class members?
  • Can any of these goals be met through non-electronic means? Is there a compelling reason why this learning should happen through the use of electronics? Learning to type and tweaking a computer program are activities best done on a computer; using math manipulatives and painting a picture work better with hands-on tactile feedback.
  • Is there a clear set of learning objectives or goals for the time your students spend with technology?
  • Is this the most efficient and logical way for the students to work on the topic?
  • Does this lesson involve higher-order thinking? Many "educational" games are simply more drill, but with animated characters & sound bytes. This might appeal to some students, but spending large amounts of time on such activities is generally not time well spent.
  • Have you discussed online citizenship prior to online work? 
  • Are there clear rules and guidelines for use of personal devices in your school and classroom?
  • Have you discussed how to determine the validity of online sources when research is involved?
  • How does the quality of understanding as well as the finished product compare with that taught without electronics--is the Power Point or Prezi project as detailed and comprehensive as the traditional project booklet, the billboard-styled project or the dramatic presentation?
  • Is this technology likely to carry on through the student's academic and later life? Spending an hour trying to get a game to work might not be time well-spent; whereas spending an hour teaching a disabled student how to work with Dragon (voice to text) software may carry through for many years
  • Excessive use of graphics, particularly moving graphics, can be visually distracting to some students and may make it difficult for them to focus on the task at hand--is the program or app too "busy" and full of non-essential information to serve some or all of the students involved?
  • Do your expectations include the use of computers, internet resources and/or personal devices outside of the school setting? Many students do not have ready access to these and must travel to a library, which is not always a reasonable expectation on the part of teachers due to varying home circumstances. This is important to keep in mind when grading assignments as well.
  • For administrators and trustees: is this the best way to spend educational funds? Each case should be examined independently and free from corporate influences. While the presence of electronics in the classroom may appear impressive to parents, it is important that educators communicate the current state of developmental research to parents when such decisions are made. Corporations have the advantage here.
  • In general: is this the best way to go about helping students achieve the specific learning outcomes for this topic?

There has long been a bias of some teachers to assign higher marks to projects that involved electronics in some way than those that didn't. This puts some students, particularly those without home access to devices and the internet, at an unfair disadvantage. Being clear regarding expecttions in your rubric or marking scheme ahead of time and remaining firm with those requirements may help reduce such bias.

In general, if we remember treat electronics as tools rather than the end in and of itself (except perhaps for programming, learning about the structure of the internet, media studies and learning about the specific electronics involved), the use of technology will be an aid rather than a distraction for learning. Otherwise, it can become a barrier to learning in terms of both classroom time, and in making the best use of limited educational funding.

Balance is important. In some homes, students are given free reign with screen time and may not get much time to be outdoors exploring, or doing other hands-on activities. Many students can name hundreds of brand-names and less than a dozen native species. In school, at least, there should be an attempt to encourage students to develop as well-rounded individuals. Replacing crucial activities such as arts and outdoor education with more screen time can create bad habits for life. When balance is encouraged, students may learn positive, healthy habits that carry through the rest of their lives.


Tuesday, 31 July 2012

Writing and Fine Motor Skills

Two generations ago, handwriting received great attention in the schools. Many hours would be spent creating a flowing cursive script akin to calligraphy. The handwriting of our grandparents was often like a work of art in its beauty. Many people mourn those days, but as a person who always struggled with both writing and typing, and the mother of a son with a fine-motor learning disability, I find the current availability of word processors and other writing tools to be a relief.

Audit4

Do we even need handwriting?

Actually, we do. The most important use of handwriting is one's signature. A signature is a wonderful thing. It is our own personal security code that we'll never forget. It need not be legible. It can be as decorative or plain as we desire. It is a symbol that has historically separated the illiterate from the literate, often with serious legal implications. In every aspect, it is a symbol of our own uniqueness.

Beyond the signature though, we do need our writing to be legible.

We need to be able to fill in forms, as many forms still cannot be filled in on computer. We need to be able to make quick lists and notes to others. Perhaps in the near future our smart phones and such will take over these tasks, but we're not completely there yet.

There are two main kinds of writing for the English language: manuscript (printing) and cursive. Since the type of most fonts falls into the manuscript category, and since traditionally this is what is taught and learned first, there are many people who advocate for its exclusive use. It is easier to read. Some people find it easier to write as they can concentrate on one letter at a time without worrying about the joinings. Many people can print almost as fast as they can write in cursive, assuming they have learned both systems.

But there is another population for which cursive may continue to meet a need. Students with fine motor disabilities may find cursive somewhat more accessible. When printing, the writer needs to position their pencil at the right place on the paper before starting each letter. To help new writers, some teachers use a ruler on the line below and/or show the writers how to space out words by placing a finger down at the end of a word to help them leave a "finger space" between the words. There is still a need to re-position the pencil after each and every letter. For those who fine motor issues, this can become a very onerous task. Add any visual perception difficulties (reversals, flips, "swimming words", etc.) and the task can become near impossible.

Cursive writing can help. When the need to re-position the pencil occurs less often, it becomes easier to complete a word. This doesn't mean the writing will become magically easier; cursive has its own challenges for these learners, such as planning ahead for coming letter placement, and remembering the high and low joining conventions. It can be like learning a new code for writing as it is becoming less common and students are less likely to be familiar with reading it. However, the trade-offs may be worth considering. Those who master cursive often find it faster than manuscript, but this may not be the case for everyone.

Fortunately, there are other options that help alleviate the physical demands of writing. There are adaptive keyboards designed to adjust for pressure, length of touch, etc.; regular word processing, speech to text programs, text to speech programs that allow students to hear their writing read back to them, and visual planning packages, such as Inspire. Each of these meets a different need and most programs offer a free 30-day trial to help you figure out what will best meet your needs.

It is important that students be able to express themselves well and often using whatever means works for them. These adaptations are not "crutches" but needed tools to enable them to continue to develop their communication skills. Slowing them down by forcing handwriting of any kind or even typing may cause them to write less and stunt their development. In such cases, it may be a good idea to separate fine-motor activities (handwriting, typing, drawing, etc.) from the communication activities (stories, poems, essays, reports, speeches, etc.) in order to allow students to continue to develop in both areas.

As homeschoolers, we have usually done things orally to compensate. In a classroom situation, this may not always be practical, but should be considered at least on occasion. Shyer students may need to do this one-on-one with a teacher or aide.

We are trying out various software options, and also working on developing finger strength and control, with the goal of improving legibility as well as increasing typing speed while using software to help with communication and academics in the meantime.

I'll let you know how it goes.